Level
2nd
Casting Time
1 Action Ritual
Range/Area
Self
Components
S
Duration
Concentration 1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect
Dunamancy (...)

A wrist flicks - and creates an object. It has to be at least 5 pounds, no more. It goes into a space between time and space and I can keep it there for the duration of the spell (a hour). Unilt the conclusion of the spell, I can use my action to summon the object to my empty hand, and then use an action to return to the space between time and space. If it remains there until the of the spell, then the object will appear at my feet. And it will be extra shiny and clean. 

Spell Tags: Utility Dunamancy

Available For: Wizard (Legacy) - Chronurgy Magic Wizard (Legacy) - Graviturgy Magic

warmstrong7728616

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