By invoking this arcane ritual, you attempt to transcend mortal limits and awaken the dormant divine potential within your soul. You must remain within an inscribed arcane ritual circle for the full 24-hour casting time, performing the verbal and somatic components at specific intervals throughout the rite.
During the final moments of the ritual, the prismatic spell gems are consumed, and your body becomes the conduit through which raw arcane energy flows. For each gem used (minimum seven), roll a d6. Sum the results.
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If the total is 20 or higher, the ritual succeeds. You are infused with a divine spark and ascend as a Quasi-Deity (Divine Rank 0). This transformation marks the beginning of your path toward full godhood.
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If the total is less than 20, the ritual destabilizes. You fail to contain the magical forces, and the energy disperses into the Weave. Your body is left drained and your soul partially unraveled — you lose a number of character levels equal to the total rolled.
Regardless of outcome, the prismatic gems are destroyed in the process.
If the ritual is cast with more than seven prismatic gems, you may roll additional d6s, increasing the chance of success but risking even greater loss if the roll fails.
Upon Gaining a Divine Spark (Quasi-Deity)
As a newly ascended Quasi-Deity, you gain the following features:
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Divine Spark. You possess a divine essence, granting you resistance to nonmagical damage and immunity to disease and aging. You no longer require food, water, or sleep.
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Divine Awareness. You can cast detect thoughts and divination without expending a spell slot, once per long rest.
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Divine Favor. Choose a domain (as per cleric domains) that reflects your emerging divine nature. You gain access to that domain’s 1st-level domain spell, which you can cast once per long rest without expending a spell slot.
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Celestial Recognition. Other divine beings (and powerful extraplanar entities) recognize your spark. Some may offer guidance, others may see you as a rival.
To increase your divine rank in the future, you must perform epic feats, gain followers, and be acknowledged by greater powers — as determined by the DM.
* - (A cluster of prismatic spell gems worth at least 10,000 gp, each infused with a different school of magic, acting as conduits and reservoirs for the arcane energy required.)
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