Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
S, M *
Duration
1 Round
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack’s normal effects and then becomes sheathed in necrotic spores until the start of your next turn. If the target willingly moves 5 feet or more before then, the target takes 1d6 necrotic damage, and must make a Constitution saving throw. On a failed save the target is poisoned for 1 round.

At Higher Levels. The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

* - (a melee weapon worth at least 1 sp)

Previous Versions

Name Date Modified Views Adds Version Actions
5/25/2025 8:56:08 PM
2
1
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Coming Soon
5/28/2025 7:49:05 AM
2
0
--
Coming Soon

Available For: Cleric Druid Paladin Ranger

cisnet60

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