Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 10 Minutes
School
Necromancy
Attack/Save
Melee
Damage/Effect
Necrotic

You draw out your blood into a lance in your free hand. The lance has reach, versatile, and thrown (30/60) properties, and it lasts for the duration. when thrown, the lance may be returned to your hand or destroyed as a bonus action, when you destroy the lance you gain 5 temporary hit points 

You can use your action to make a ranged or melee spell attack with the bloody lance. On a hit, the target takes 2d6 necrotic damage.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for every two slot levels above 3rd and the temporary hit points increase by 5 temporary hit points for every level above 3rd

* - (vial of blood)

Previous Versions

Name Date Modified Views Adds Version Actions
5/26/2025 7:40:08 PM
3
2
5
Coming Soon

Spell Tags: Damage

Available For: Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Death Domain Paladin (Legacy) - Oath of Conquest

PLAnTelOgIsT

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