Level
Cantrip
Casting Time
1 Reaction
Range/Area
15 ft.
Components
V
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Fire

You wrap yourself in the Emberpin Cloak, its charcoal fabric radiating faint warmth. While wearing it, you gain resistance to environmental cold.

When you take fire damage, you can use your reaction to absorb the flames and redirect them. Choose one of the following areas: a 15-foot radius around you, or a 15-foot line that is 5 feet wide. Each creature in the area must make a Dexterity saving throw (DC 13). On a failed save, a creature takes 2d6 fire damage. On a successful save, it takes half as much damage.

Once you use this reaction, you can’t use it again until you finish a short rest.

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Artificer (Legacy) Sorcerer Wizard

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