Level
6th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Psychic
One creature that you can see within range is assaulted by horrible psychic winds. The target must make an Intelligence saving throw, taking 3d10 psychic damage on a fail, and becoming stunned for the next minute. A creature stunned by this may repeat the saving throw at the end of its turn, ending the effect on a success, but repeating the damage on a fail.
At higher levels. When cast with a spell slot of 7th level or higher, this spell deals an additional 1d10 damage for each level above 6th.
* - (The blood of a mind flayer)
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