Level
1st
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect

You conjure a warm, gently steaming cup of enchanted tea, cocoa, or broth tailored to the drinker's favorite comfort flavor. The drink levitates into their hands or appears gently in their lap if seated.

When a creature drinks from the Cup of Comfort (as a bonus action), they immediately feel soothed. They regain 1d4 temporary hit points, and for the next 10 minutes, they have advantage on saving throws against being frightened.

A creature can only benefit from one Cup of Comfort per long rest.

Available For: Artificer (Legacy) Bard Cleric Druid Paladin Sorcerer Warlock Wizard

DawnAurora22

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