Level
3rd
Casting Time
1 Action
Ritual
Range/Area
60 ft.
(30 ft. )
Components
S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Necrotic
A bright flash emanates from your hand and extinguishes quickly as a target corpse within range explodes in a rain of gore and necrotic energy. Each creature in a 30 foot radius sphere must make a Dexterity saving throw. A target takes 6d6 Necrotic damage on a failed save, or half as much on a successful one.
You may also target animated zombies and skeletons with this spell. If the creature fails the saving throw and the explosion would cause the death of this creature, it deals an additional 2d6 Necrotic damage to every creature within range. If the damage of the spell would not kill the animated creature, this spell has no effect.
* - (a pinch of powdered bone, a nearby corpse consumed upon use)
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