Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
CON Save
Damage/Effect

You seize control of a creature's body by manipulating its blood. Choose one creature you can see within range that has blood and is not a construct or undead. The target must succeed on a Constitution saving throw or be paralyzed until the end of its next turn. On subsequent turns, you can use your action to force the creature to move up to 15 feet in a direction of your choice or make a single melee weapon attack against a target of your choice.

* - (a drop of blood from the target)

Available For: Bard Ranger Sorcerer Warlock Wizard Fighter - Eldritch Knight Rogue - Arcane Trickster

ReaperLordNedz

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