Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
You unleash a pulse of necrotic aether at a creature within range. The target must succeed make a CON saving throw or take 3d6 necrotic damage and have its movement speed halved and any healing received negated until the end of its next turn; on a successful save, the target still takes half damage, but suffers no speed or healing penalty.
At Higher Levels: When this spell is cast using a 3rd level spell slot or higher, it deals an additional 2d6 necrotic damage for each level above 2nd.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
6/6/2025 5:36:23 PM
|
0
|
0
|
--
|
Coming Soon
|
Comments