Level
8th
Casting Time
1 Action
Range/Area
Touch
Components
None
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect

Unlocked at lvl 8 for sorcerers and warlocks

Upon casting this spell, you pick a target. Upon doing so, roll 1d6. This will decide what the spell does.

1-3: nothing happens.

4-6: the target is "tamed". When your target is tamed, they will follow your commands. If they aren't a beast or some sort of animal, their minds will be dulled to that of something comparable to a wolf or primate. They also will not have that ability to learn magic. If their already know magic, it will be significantly weaker.

The spell's effects are permanent. Despite that, there are some ways that the spell's effects will ware off. 

Revival: if a tamed being dies and gets revived, the effects of the spell will ware off.

Being charmed: if a tamed being is charmed, it will temporarily snap that being out of your control. If they are no longer charmed, the spell will take effect again.

 

At lvl 14: if you cast this spell on a target past lvl 14, they gain an ability called "feral". This happens whenever the tamed creature is harmed down to half health, or they are intimidated. When feral, the tamed creature has advantage on strength checks, and can try to scare a target as a bonus action or reaction. The target of this attempted intimidation will have to make a charisma saving throw (DC 14).

 

Available For: Sorcerer Warlock

PerplexedIchor

Comments

Posts Quoted:
Reply
Clear All Quotes