Level
Cantrip
Casting Time
1 Action
Range/Area
5 ft
(5 ft )
Components
S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Combat (...)
You twirl your arms in a figure eight motion before clapping your hands together, enveloping yourself in a fleeting sphere of flames for a few seconds. Each creature other than you within 5 feet of you must make a Dexterity saving throw. On a failed save, the creature takes 1d6 + Spell Attack Modifier of fire damage.
The damage of this spell increases by 1d6 per spellcaster level.