Level
3rd
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
S
Duration
Instantaneous
School
Abjuration
Attack/Save
CON Save
Damage/Effect
Negation
This spell requires the Umbral Attunement feat in order to learn. You attempt to stop a creature in the process of casting an umbral spell. The creature makes a Charisma saving throw. On a failed save, the spell dissipates with no effect, and the action, Bonus Action, or Reaction used to cast it is wasted. If that spell was cast with a spell slot, the slot isn’t expended.
* - which you take when you see a creature within 60 feet of yourself casting an umbral spell with Verbal, Somatic, or Material components
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