You curse a creature whose possession or biological fragment you possess. The target must be on your plane. When cast, the target makes a DC20 Constitution Saving Throw.
On a failed save:
Target's hit point maximum decreases by 20
Target has disadvantage on attack rolls and spell attacks
If a body fragment was used: Target takes a −2 penalty to AC and [Tooltip Not Found]
On a successful save:
Body fragments immediately burn to ash
Personal possessions remain intact
The spell fails
Upkeep (at each dawn):
You must expend a 5th-level spell slot
If a body fragment is used: You must provide a new fragment
Pre-gathered fragments are acceptable
Ending the Curse:
The target repeats the save at dawn each day, with the DC decreasing by 2 for each previous failure
Ends if:
Target succeeds on a save
You fail to expend a spell slot
No body fragment remains when required
Dispelled by remove curse (DC = your spell save DC + 5)
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