You flourish the weapon used in the casting, holding down the trigger and fanning the hammer faster than should be possible.
Choose up to six creatures you can see within range. Make six ranged weapon attack rolls (one for each shot); you can divide the shots amongst your chosen targets, or you can focus all six shots on a single target. On each hit, a target takes Force damage equal to 2d8 + your spell casting modifier. This spell can benefit from Weapon Mastery effects and Feats affecting weapon damage rolls. If a Large or smaller creature is successfully hit by all six shots they are stunned until the start of your next turn.
If you channel this spell through a non-magical revolver or magnum, roll a d20; on a 9 or less, the rapid mechanical stress renders the weapon useless until repaired using Tinkers tools.
* - (a fully loaded revolver or magnum.)
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