Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
1
School
Conjuration
Attack/Save
None
Damage/Effect
Piercing

Conjure and Launch a 2 point chain capsule at a creature making a spell attack roll or target the ground or other terrain/objects. On a successful hit deal 1d8 Piercing damage to the target and choose another target for the other point in the capsule. After the second target has been selected the capsule shoots off the connected point where there's a chain between each points, targeting conditions are the same except instead of a spell attack roll the target can choose to do a dex saving throw and dodge the point entirely. There is a 10ft chain between both of the points, it's tension capacity is surprising however the chain will break and disolve if it takes or deals damage. The target can also make a strength check to break the chain by intensionally tugging at the chains maximum length.

Using higher level spell slots will add another point and chain to the capsule correspondingly.

* - (A copper chain)

Available For: Wizard

SenorFuegoFire

Comments

Posts Quoted:
Reply
Clear All Quotes