Level
6th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Concentration
10 Minutes
School
Illusion
Attack/Save
None
Damage/Effect
You conjure 12 mirror-soldiers, shimmering silhouettes of yourself armed with gleaming glass spears. They appear in a formation around a point you can see. On your turn, you can command them (no action) to:
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Form a 20-foot-long wall of illusion: creatures cannot see or move through without succeeding on an Intelligence saving throw.
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Attack in unison: choose up to 3 targets within 60 feet. Each must succeed on a Dexterity saving throw or take 4d6 psychic damage, as the mirror-soldiers will seemingly teleport to their targets.
They vanish if they take damage or interact physically with anyone.
* - (a sliver of obsidian)
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