You flatten your body while launching yourself midair as a blazing projectile of magical energy, like a living torpedo. Choose a point within 60ft. that you can see as the destination point. You fly in a straight line to that point with great force, not provoking opportunity attacks along the way.
Creatures in the line's path as you fly to the destination point must make a Dexterity saving throw.
On a failed save, an affected creature takes 2d8 bludgeoning damage and is pushed 5ft. to the side, out of your path. On a successful save, a creature takes half as much damage and is not moved.
When you reach the destination point, you explode in a powerful burst of magical fire. All creatures within a 15ft. sphere of the chosen point must make a Dexterity saving throw. On a failed save, an affected creature takes 6d10 fire damage, taking only half as much on a success. You are not harmed by the explosion and appear in an unoccupied space adjacent to the detonation point.
If you hit a solid barrier(such as a wall) before you reach the destination point, you explode early, releasing the magical burst at that point of contact instead.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the fire damage of the explosion increases by 1d10 for each slot level above 5th. Additionally, for each slot level above 5th, the range of the spellin regards to choosing its destination point) increases by 10ft.
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