Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Touch
Components
V, M *
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
Utility
While you are concentrating on a spell, you touch a willing creature that has an Intelligence of 4 or higher. Control of the spell is transferred to that creature for the remainder of the spell’s duration. The target becomes the spell’s new controller and must maintain concentration on it as normal. The creature may end concentration at any time (no action required), and any decisions or inputs required by the spell are made by that creature.
* - (a lit torch)
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