Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Touch
Components
M *
Duration
1 Minute
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Force
You infuse a tiny object with volatile arcane energy, causing it to detonate when touched. If a creature other than you touches the object before the spell's duration ends, it must succeed on a Dexterity saving throw or take 1d4 force damage. Infusing a new object will disable any previous objects.
At Higher Levels: The damage increases by 1d4 at level 5 (2d4), 11 (3d4), and 17 (4d4). At each of those levels, the number of items you can infuse at once also increases by 1.
Available for: Artificer
* - (A tiny object)
Comments