Level
5th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S *
Duration
Concentration 20 Minutes
School
Evocation
Attack/Save
None
Damage/Effect
Control (...)

You shoot strands of orange magical energy in an unoccupied space that you can see within range. The strands lasts for the duration, and they move at your command, mimicking the movements of your hand.

When you cast the spell and as a Bonus Action on your later turns, you can move the hand up to 60 feet and then cause one of the following effects:

 

Constrict. The strands of magic attempts to grapple a Medium or smaller creature within 5 feet of it. The target must succeed on a Dexterity saving throw, or the target has the Grappled condition, with an escape DC equal to your spell save DC. While the Magic strings grapple the target, you can take a Bonus Action to cause the hand to crush it, dealing Bludgeoning damage to the target equal to 4d6 plus your spellcasting ability modifier.

Object Manipulation. The strands of magic connect to a large or smaller object, you can move and manipulate the object in any unoccupied space within a 60 ft sphere of you're self. Also, you can connect things with with a sticky green glue. The glue disappears once the spell is done or if you're more than 60 ft away from it. To forcefully sever the connection between the objects, it takes a DC 10+ you're spell modifier Strength check or you must cut it, it has an AC of 10 and 10 HP.

Using a Higher-Level Spell Slot. For each spell slot level above 6, the duration lats 20 more Minutes and the damage of Constrict increases by 1d6.

* - ( )

Spell Tags: Damage Control

Available For: Sorcerer (Legacy) Wizard (Legacy) Artificer (Legacy) Sorcerer Wizard Warlock - The Fathomless (TCoE)

Dragonborn_nerd

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