Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration 10 Minutes
School
Conjuration
Attack/Save
None
Damage/Effect

You summon a spectral eel woven from mist and electric light, which lashes outward to coil around a creature within range. Choose one creature you can see within 60 feet—they must succeed on a Dexterity saving throw or become restrained by the eel.


🐚 Effects While Restrained

  • The creature is restrained until it escapes or the eel is destroyed

  • While restrained, the eel flickers and crackles with ambient energy

  • At the start of each of its turns, the creature may repeat the save to escape

  • The eel can also be attacked directly: it has 5 hit points, AC 10, and immunity to poison and psychic damage

If the eel is reduced to 0 hit points, it vanishes in a wisp of shimmering steam


🌊 Scaling with Higher Levels

  • When cast using a 3rd-level spell slot or higher, summon two spectral eels.
    You may target two separate creatures, or have both eels restrain one creature (granting disadvantage on the saving throw).

  • You may maintain only one eel per spell level.

Available For: Warlock Wizard Druid - Circle of the Sea

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