Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
S
Duration
Instantaneous
School
Illusion
Attack/Save
WIS Save
Damage/Effect
When out of combat the caster will suddenly have a perfect skipping stone to throw. After thrown a creature must make a wisdom saving throw or briefly look in the direction that the "stone" landed. If the creature succeeds it will know the direction the stone was thrown from.
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