Level
7th
Casting Time
1 Action
Range/Area
60 ft.
Components
S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect

You gather the winds around you and your allies, lifting you all up and making you as light and nimble as the air itself. Choose up to four allies within range and no more than 30 feet apart. The chosen creatures gain the following benefits for the duration of the spell:

  • Cannot be targeted by opportunity attacks.
  • Speed increases by half your walking speed
  • Have an advantage on Dexterity saving throws.
  • Gain a +2 bonus to AC against ranged weapon attacks.
  • You can use a bonus action to make two melee or ranged attacks.
  • Gain a flying speed equal to their walking speed, but must stay within 10 feet of the ground or the spell ends for them.
* - (a bronze whistle)

Previous Versions

Name Date Modified Views Adds Version Actions
6/23/2025 8:17:03 PM
2
0
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Coming Soon

Available For: Druid (Legacy) Sorcerer (Legacy) - Wild Magic (Legacy) Warlock (Legacy) - The Genie Druid Druid - Circle of the Sea Sorcerer - Wild Magic Sorcery Warlock - Archfey Patron

LordProvidence

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