Level
6th
Casting Time
10 Minutes
Range/Area
Touch
Components
V, S, M *
Duration
Concentration 10 Minutes
School
Divination
Attack/Save
None
Damage/Effect

6th-level divination
Casting Time: 10 minutes
Range: Touch
Components: V, S, M (an obsidian lens worth 500 gp, consumed in the casting)
Duration: Concentration, up to 10 minutes

You touch a physical object that was meaningfully connected to a past person, place, or moment in history, focusing your mind on a specific event, person, or location. You must also speak aloud one sentence describing the moment or mystery you seek.

Upon casting, you are pulled into a psychic vision of the past. The vision may include:

  • Sensory echoes (sights, sounds, voices, emotions).

  • Multiple perspectives (if the event had several witnesses or participants).

  • Symbolic or metaphorical overlays (to represent unclear or lost details).

While in the vision:

  • Your physical body is blind and deaf to your surroundings.

  • Your body remains motionless unless shaken awake or damaged.

  • You may mentally "shift" perspectives up to 3 times, jumping from one participant’s point of view to another (e.g., from a victim to a perpetrator, or a bystander).

  • Each shift grants you new details—visual, emotional, or internal dialogue—filtered through the perspective of that character.

At the end of the duration, you awaken with a complete recollection of the vision. The clarity depends on how relevant the object is and how much the caster knows. The DM determines how much is revealed, using the following guidelines.

Vision Clarity (DM Guidance Table)

Quality of Focus/Object

Result

Exact item from the scene and clear, specific intent

Vivid and precise memory, able to identify locations, faces, emotions.

Loose connection (e.g., heirloom from the same person, general time/place known)

Partial or symbolic scenes; may need interpretation.

Vague idea or no physical tie

Echoes only: disconnected images, colors, or phrases.

Optional Add-on (DM Discretion):

At the DM’s option, you may make an Arcana (or History) check during or after the vision to gain insight into hidden details, detect illusion or tampering, or connect echoes to the present.

At Higher Levels:

When cast with a 7th-level spell slot or higher, you can remain in the vision for up to 30 minutes, and gain 1 additional perspective shift for every level above 6th.

* - (an obsidian lens worth 500 gp, consumed in the casting)

Available For: Sorcerer Wizard

Jeddiththewise

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