Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, M *
Duration
Concentration 8 Hours
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Control (...)

 

You plant a hidden death-urge impulse in the subject’s unconscious. On the subject’s next turn, it looks for the quickest method to end its life and attempts to do so. The subject takes no other action on its turn except attempting to harm itself. This spell has no effect on creatures with a CR equal to or higher than your current level.

If armed, the subject attacks itself on its turn as its action. The attack automatically succeeds and deals damage as a critical hit. If unarmed, the subject moves adjacent to the nearest enemy and provokes an attack of opportunity, offering its opponent an opening, which the opponent may or may not choose to take advantage of.

If the subject is unarmed and no enemy is nearby, the subject simply does nothing at all. A subject close to an immediate and lethal hazard such as a cliff or a fire might hurl itself off the cliff or into the fire instead of striking itself with a weapon.

Augment For every 2 additional sorcery points you spend, this power’s save DC increases by 1. If cast at a higher spell level, the duration of the spell increases by 1 round for every 2 levels.

* - (a snake's tongue and either a bit of honeycomb or a drop of sweet oil)

Spell Tags: Control Social

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Knowledge Domain (Legacy)

PurgeStrathome

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