Level
6th
Casting Time
1 Action
Range/Area
Sight
Components
None
Duration
Until Dispelled
School
Enchantment
Attack/Save
None
Damage/Effect
Combat (...)
WARNING: LONG
Call upon the power of Asti and recieve a starry whip. There are many options you can use it for. After using any option, it has a cool down of 3 minutes or 3 rounds.
- Option 1: Grab Ledges: Use the whip to grab a ledge to cross a gap of a maximum 50 feet. You are able to grab ledges from above or below you as well.
- Option 2: Makeshift Tightrope: Use the whip to make a bridge of a maximum 50 feet. To get across you and other people crossing must roll a d12. If you get a 8, you cross successfully. If you don't, you fail. Anyone with the balance skill, rolls a d20 but with the same condition (higher chance of getting an 8).
- Option 3: Repair Magical/Non-Magical Weapon: Repair a weapon for an amount of time. If repairing a non-magical weapon, you can keep the whip on there to keep it fixed as long as you like. Although if it's a magical weapon, you can only keep the whip on for 10 minutes.
- Option 4: Attacks: There are 3 attacks that does a different attack based on size. The smaller the size, the more damage.
- Option 4.3: Attack 1: If the opponent size is tiny/small, you grab them with your whip and slam them on the ground multiple times, dealing a total of 3d12 force damage.
- Option 4.6: Attack 2: If the opponent size is medium/large, you use the whip and slash their chest right across, dealing 2d20 force damage.
- Option 4.9: Attack 3: If the opponent size is huge/gargantuan, you slash them across the legs, dealing 2d12 force damage.
- Option 5: Blind: Can be used to slash someone's eyes blinding them for 5 rounds or 10 minutes.
- Option 6: Restrain: Grab the opponent and restrain them, including their arms. If the person you're restraining is medium-, you can slam them (refer to Option 4.3, 4.6 for damage)
- Option 7: Grab Items: Grab items and carry them within your whip.
- Option 8: Break Wall: Slash a wall and break it. You can also break strong magical barriers.
- Final Option: Clear Fog: Slash your whip around rapidly, clearing up all fog in a 10 foot radius.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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11/7/2019 6:21:22 PM
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Coming Soon
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