Smelly. The terrible smell of a musty rag emanates from your hands. While concentrating on this spell, you may add 1d12 psychic damage to any melee weapon or melee spell attack for the duration.
Petulant. Additionally, the first time you attack a creature with The Wicked Smell, the target must make a constitution saving throw (DC 10 + proficiency bonus + your spell casting modifier) or be poisoned, and take 1d4 poison damage for the duration. The target may retry the save at the end of each of its turns. You may target up to 3 creatures with this spell at one time.
At Higher Levels. When you cast this spell using a spell slot of 5th-level or higher, the number of targets increases by 1, and the poison damage increases by 1d4 for every spell slot above 4th.
* - (A piece of moldy cloth)Previous Versions
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