Level
3rd
Casting Time
1 Minute Ritual
Range/Area
Self ()
Components
V, S, M *
Duration
Special
School
Necromancy
Attack/Save
None
Damage/Effect
Buff (...)

Created by a eccentric doctor from ages past, this Spell enhances the abilities of the caster to determine Afflictions of their patients.

During casting, touch a number of willing creatures up to half your caster level (rounded down). For the next 8 hours, the caster gains the following effects.

Firstly, the caster gains a 'sixth sense' for the health and status of the targets. The information the Spell grants is as follows:

  • Approximate amount of Hitpoints remaining (For example, A creature with a max hit points of 10 takes 2 damage would register as "Lightly Wounded", Up to GM discretion.)
  • If the Target has a disease , or is poisoned.
  • If the Target is afflicted with a mind-affecting effect.
  • A vague sense of direction to the Target and relative distance. (For example: About 100 feet to your right.) This does not indicate the closest route to the target, just their location relative to the caster.

This spell does not reveal the specific Afflictions that the target has, only that they are present. They will still need to be identified as normal. 

Secondly, when the caster attempts a Medicine check on one of the targets of the Spell, they may add their Intelligence modifier to the roll.

Lastly, the effect may be dismissed early as a bonus action before making a Medicine skill check on one of the targets to gain advantage on the roll. (You still may add your Intelligence modifier to this roll.)

This Spell does not have a maximum range after casting, including across planar boundaries. However, certain affects might hamper or interrupt the information gleaned by the spell, up to GM discretion.

* - (A specially treated glass lens worth at least 50gp)

Spell Tags: Healing Buff Scrying Utility

Available For: Artificer (Legacy) Cleric Sorcerer Wizard

DocFrostwind

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