Level
4th
Casting Time
1 Action
Range/Area
Touch
Components
V
Duration
2 Rounds
School
Conjuration
Attack/Save
None
Damage/Effect
Summon a set of ghostly arms, manifesting behind the back of a chosen ally insight and within 30ft. On your next turn, you may use your bonus action to make a number of magical melee attacks equal to the amount of arms summoned. Each attack deals 1d6 + Spellcasting Ability Mod bludgeoning damage, without benefit of magical items.
At Higher Levels.
4th Level - Two arms.
6th Level - Three arms.
9th Level - Four arms.
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Posted Jul 2, 2025Criticism is much wanted and needed, this is a 'beta' version and so to be taken with a grain of salt. The idea is the main focus here, please let me know anything needs to be reworked.