Level
4th
Casting Time
1 Action
Range/Area
Touch
Components
V
Duration
2 Rounds
School
Conjuration
Attack/Save
None
Damage/Effect

Summon a set of ghostly arms, manifesting behind the back of a chosen ally insight and within 30ft. On your next turn, you may use your bonus action to make a number of magical melee attacks equal to the amount of arms summoned. Each attack deals 1d6 + Spellcasting Ability Mod bludgeoning damage, without benefit of magical items.

At Higher Levels.

4th Level - Two arms.

6th Level - Three arms.

9th Level - Four arms.

 

Available For: Cleric - War Domain Paladin - Oath of Vengeance Sorcerer - Shadow Magic (XGtE)

ValaknyrtheTeifling

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