Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Touch
Components
V, M *
Duration
1 Round
School
Evocation
Attack/Save
None
Damage/Effect

You imbue a weapon or piece of ammunition you touch with magical energy. Choose cold, fire, lightning, or necrotic. Until the start of your next turn, the object deals that damage type instead of its normal type.

Cantrip Upgrade: The first attack with the object deals extra damage of the chosen type when you reach 5th level (1d6), 11th level (2d6), and 17th level (3d6).

* - (a simple or martial weapon or piece of ammunition)

Available For: Bard Cleric Druid Sorcerer Warlock Wizard

Xreference

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