You invoke ancient abjuring forces to shield your allies from harm. Choose up to three creatures within range. For the duration, each target gains the following benefits:
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Warding Bonds: Each target gains resistance to all damage types, except force damage.
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Protective Barrier: The first time each round a target takes damage (that is not force), they take half damage. This halving occurs before resistance is applied.
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Magical Interference: Each target gains advantage on saving throws against spells and magical effects.
The effects of Protective Barrier and Warding Bonds stack sequentially. For example, if a creature takes 40 non-force damage, the Protective Barrier halves it to 20, and then resistance halves it again to 10.
While concentrating on this spell, you cannot cast another spell that requires concentration.
* - (a silver ring inscribed with protective runes, worth 50 gp)
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