Originally titled "Fast Friends", this spell was modified using a Grammarian item. Its new effects are as follows:
You choose one friendly creature within range that regards you as an ally. You temporarily infuse it with magic that reshapes its role on the battlefield. Upon casting, select one of the following forms:
Tank Form
The creature gains 50 temporary hit points. While affected, all damage it deals is halved (rounded down). It remains a stalwart protector, absorbing blows but sacrificing offensive output.
Healer Form
The creature exudes healing energy in a 30-foot-radius aura centered on itself. Until the spell ends, it can use a bonus action to cause one creature within the aura (including itself) to regain 2d6 hit points. The aura moves with the creature.
Striker Form
When the creature deals damage with an attack or a spell, it may reroll up to 3 damage dice per turn. The new rolls must be used.
Projectile Form
As an action on your turn, you may hurl the affected creature up to 30 feet in any direction. If it collides with a solid surface or creature, both the hurled creature and the obstacle take 1d6 bludgeoning damage for every 5 feet traveled. Collision ends the movement.
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