Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
Melee
Damage/Effect
Lightning (...)

You brandish the weapon used in the spell’s casting and make an attack with it against one creature within your weapons attack range. On a hit, the target suffers the weapon attack’s normal effects and then, if the weapon was thrown and the target was not within 10 feet, it takes additional lightning damage equal to your spellcasting modifier and the weapon returns to your hand.

This spell’s damage increases when you reach certain levels. At 5th level, the attack deals an extra 1d6 lightning damage to the target on a hit, and the damage the target takes if it was thrown increases by 1d6. Both damage rolls increase by 1d6 at 11th level (2d6 and 2d6+mod) and again at 17th level (3d6 and 3d6+mod).

* - (a weapon with the thrown property worth at least 1 cp )

Spell Tags: Damage Utility Combat

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Artificer (Legacy) Ranger Sorcerer Warlock Wizard Rogue - Arcane Trickster

Dartanion98

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