Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic

You summon the spores of decay, lacing them with your will. Choose one creature within range that you can see. A creeping, blackened fungal growth lashes out in a brief cloud and attempts to infest the target’s flesh.

The target must succeed on a Constitution saving throw or take 2d6 necrotic damage, as spores attempt to root beneath their skin and feed. On a successful save, the creature takes half damage.

If the target is a plant creature or undead, it makes the save with disadvantage.

In addition, the next time the target regains hit points before the end of its next turn, the healing is reduced by 1d4, as the spores resist rejuvenation.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the necrotic damage increases by 1d6 for each slot level above 1st.

 

 

Available For: Druid

Kvlt_Kreep

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