Level
3rd
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
1 Round
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Force

The caster must move 30 feet toward the target and touch it to cast this spell. The spell transports both the caster and the target to a different dimension for one round. The target must make a Dexterity saving throw. On a failed save, the target takes 3d10 force damage, or half as much on a successful one. If the target succeeds on the saving throw, the spell transports only the caster for the duration.

After the spell ends, the caster and the target reappear in the same positions they occupied before traveling to the other dimension. If the space they would reappear in is occupied, they appear in the nearest unoccupied space instead.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d10 for each slot level above 3rd.

* - (a coin with two identical sides)

Previous Versions

Name Date Modified Views Adds Version Actions
7/14/2025 7:06:47 AM
2
1
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Coming Soon

Available For: Cleric (Legacy) Druid (Legacy) Paladin (Legacy) Sorcerer (Legacy) Warlock (Legacy) Cleric Druid Paladin Sorcerer Warlock

MrJongCost

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