Level
3rd
Casting Time
1 Action
Range/Area
60 ft. (5 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Thunder

A swarm of bubbles blow towards where your finger is pointing to a point you choose within range and then overwhelms anyone in its reach through combining and popping. Each creature in a 5-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 2d6 thunder damage on a failed save, or half as much damage on a successful one.

Additionally, on a failed save, if the creature's size is Small or smaller they are restrained inside of a bubble and under the effects of suffocation. Outside creatures can hit the bubble. The bubble has an AC of 8 + your spell casting ability modifier and a number of hit points equal to your spell casting ability modifier. The creature restrained inside the bubble has advantage when attacking the bubble. The bubble also rises slowly and floats up 5 feet at the end of each of your turns.

If the bubble drops to 0 hit points or 1 minute has passed, it has popped. All creatures within a 5-foot-radius of the popping bubble must make a Constitution saving throw. A target takes 2d6 thunder damage on a failed save, or half as much damage on a successful one. The creature inside the bubble will take an additional 2d6 thunder damage on a failed save, or half as much damage on a successful one.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

* - (a small bottle of soapy water)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Light Domain (Legacy) Warlock (Legacy) - The Fiend (Legacy) Warlock (Legacy) - The Genie Artificer (Legacy) - Artillerist (Legacy)

TheRealPotatoWZRD

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