Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
One creature that you can see within range must roll a constitution saving throw or be effected by this spell for the duration. The affected targets speed is halved and it takes a -2 penalty to AC and Dexterity saving throws.
The creature affected by this spell makes another constitution saving throw at the end of each of its turns. On a successful save, the spell ends. When this spell ends, the target pops and takes 1D12 thunder damage for every failed saving throw it made against this spell.
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