Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
120 ft.
Components
V *
Duration
Special 1 Hour
School
Divination
Attack/Save
None
Damage/Effect
Psychic
You instinctively mark one creature you can see within range as your prey. Until the spell ends, you deal an extra die of Psychic damage to the target whenever you hit it with an attack roll. You also have Advantage on any Wisdom (Perception, Insight or Survival) check you make to find it.
If the target drops to 0 Hit Points before this spell ends, you can take a Free Action to move the mark to a new creature you can see within range.
Using at Higher-Levels . The duration of this spell last longer with each level 6–9 (up to 8 hours) or 10+ (up to 24 hours).
* - (Tonight! YOU!)
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