Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
Concentration 1 Minute
School
Illusion
Attack/Save
None
Damage/Effect

A thin veil of refracted mist surrounds your body, making your form ripple like light through water. You gain advantage on Dexterity (Stealth) checks while in dim light, fog, or rain. The first ranged weapon attack against you each round has disadvantage as the watery veil bends its aim. If you move more than 30 feet on your turn, you leave behind an illusory double for 1 round, which enemies may target mistakenly (roll a d6 — on a 1-3, they hit the illusion instead).

Available For: Wizard

Expression_Desk

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