When you present your holy symbol, you channel the first light of dawn, calling it forth to pierce the gloom and harm your enemies with divine brilliance, or bolster your allies with warmth.
Choose one creature within 15 feet that you can see. You decide whether to strike an enemy or empower an ally.
If you target an enemy, make a ranged spell attack against the creature. On a hit, the target takes 1d8 radiant damage, and each ally of your choice within 30 feet of the target gains temporary hit points equal to your proficiency bonus.
If you target an ally instead, that creature gains 1d8 temporary hit points. Then, each enemy within 30 feet of the targeted ally must succeed on a Wisdom saving throw or take radiant damage equal to your proficiency bonus.
Cantrip Upgrade: The spell’s targeted effect increases when you reach higher levels. At 5th level, the damage for the attack increases to 2d8. At 11th level, it increases to 3d8. At 17th level, it increases to 4d8.
* - (your holy symbol, which you present as you invoke the light)
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