Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Sight
Components
M *
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
You choose one target you can see and you send however many coins you want to them. The movement of coins is instant and no coins are lost.
* - (X amount of coins, which is sent to the target)
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