Level
3rd
Casting Time
1 Action
Range/Area
Self
(30 ft. )
Components
V
Duration
Concentration
10 Minutes
School
Abjuration
Attack/Save
None
Damage/Effect
Buff (...)
Primordial energy radiates from you in an aura with a 30-foot radius, causing animalistic changes to occur . Until the spell ends, the aura moves with you, centered on you. Each non-hostile creature in the aura (including you) gain an additional property you choose that they all share.
- Nature Speed. Each creature gains a climbing speed or swim speed equal to their walking speed.
- Armadillo Shell. Each creature gains +1 to AC and Saving throws.
- Starfish Limbs. Each creature gains 1d4 hit-points and the beginning of their turn.
- Wolf's Nose. You gain advantage on Perception Checks.
- Chameleons Skin. You can use a bonus action to hide, and gain advantage on Stealth Checks.
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