You conjure a thin veil of flickering, spectral sorrow that murmurs with forgotten voices. The wall appears up to 40 feet long, 10 feet high, and 1 foot thick, or as a 20-foot diameter ring.
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The wall is heavily obscured and counts as difficult terrain.
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When a creature starts its turn within the wall or moves through it, it must make a Wisdom saving throw.
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On a failed save, the creature takes 4d8 psychic damage, and until the start of its next turn, its movement speed is halved.
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On a successful save, the creature takes half damage and suffers no additional effect.
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At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th.
* - (a splinter of bone and the whispered name of someone forgotten)
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