You speak to the animal lurking within you. Coaxing the light of the moon into a form that best suits your animal nature. Choose two from the forms below.
Weapons of the Moonbeast: Gain one extra attack if you use a melee attack action. Make an attack roll against a creature within 5 feet of you. On a successful hit you deal 2d8 of either radiant or force damage, chosen at the start of the spell plus your spell modifier. You also gain a climbing speed of 30 on any non-magical surface (double the climbing speed for any creature that already has a climbing speed).
At Higher Levels: When you cast this spell using a slot level of 5th or above your body starts to turn into a living weapon gaining an extra attack for each level of 5th or above. When spending a slot level of 5th or above you can climb any surface with your speed and non-magical surfaces with double your normal speed.
Moonbeast's Agility: Stalking your prey in the night has given you otherworldly agility For the duration you gain +20 to your natural movement and double your jumping distance. Gain Immunity from falling damage below a distance of 100 feet and any damage sustained increments with resistance after the initial 100 feet has passed.
At Higher Levels: If cast at 5th level or higher gain an additional +40 to your movement, quadruple your jumping distance, and gain immunity to falling damage.
Moonbeast's Resilience: Your nights spent under the moon's light have granted you it's resilience. For the duration you gain resistance to bludgeoning, piercing, slashing, force, and radiant damage, and your AC increases by your Spell modifier.
At Higher Levels: If cast at 5th level or higher any spell slot used to regain hit points reflects to your companions. All allies standing within 30 ft of you gain hits points equal to your druid level.
Moonbeast's Sight: For the duration you are proficient in Perception checks, add full proficiency again if already proficient. Gain Darkvision out to 90 feet. Ignore disadvantage given by dim light for Perception checks and attack rolls.
At Higher Levels: If cast at 5th level or higher gain True Sight out to 90 ft and can see through magical darkness. If cast at 7th level and above gain 180 ft range in True Sight.
Duration at Higher Levels: For each odd slot level 3rd up to an hour, 5th up to 8 hours, 7th up to 24 hours.
I have hunted--and hunted with--the beasts of the night. And the beast inside grows ever stronger with them. - Whisper, the Wayward Druid
* - (2 Petals of a Night-Blooming Flower)Previous Versions
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11/10/2019 1:53:09 AM
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5e
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Coming Soon
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