a floating spectral dragon skull materializes in the air, its hollow jaws yawning open with power. You can summon and command up to two such skulls at level 1, each acting as a spectral turret awaiting your signal.
The skulls resemble ancient draconic fossils with runes etched into their jaws. When you give the firing command, their jaws snap open, releasing piercing beams of silent, violet-white energy across the battlefield. Make a ranged spell attack against one creature or object in range. On a hit, the target takes 2d8 Force damage.
Cantrip Upgrade. The spell creates three floating spectral dragon skull at level 5, four at level 11, and five at level 17. You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam.
Previous Versions
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7/25/2025 3:16:43 PM
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Coming Soon
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