Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
60 ft.
(60 ft. )
Components
None
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
you target a point on a wall or object but not a creature within 60' of you and use your nichirin wire to cling onto it, and swing from it to get away you can attack during this movement by rolling 2d10
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