Level
3rd
Casting Time
1 Action
Range/Area
60 ft. (10 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Lightning

You create a 5-foot-diameter sphere of lightning in an unoccupied space within range. It lasts for the duration. Any creature that ends its turn within 10 feet of the sphere makes a Dexterity saving throw, taking 3d6 Lightning damage on a failed save or half as much damage on a successful one.

As a Bonus Action, you can move the ball up to 30 feet, floating it through the air. If you move the ball into a creature’s space, that creature makes the save against the ball, and the ball stops moving for the turn.

The ball sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet.

Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 3.

* - (a pinch of wool)

Previous Versions

Name Date Modified Views Adds Version Actions
7/27/2025 12:37:08 PM
1
0
1
Coming Soon

Spell Tags: Damage

Available For: Druid Sorcerer Wizard

Woopsallberries

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