Level
1st
Casting Time
1 Action
Range/Area
30 ft.
(30 ft. )
Components
V *
Duration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Control (...)
Conga music starts to blare as caster yells CONGA TIME to activate then Everyone except caster in a 30ft radius who fails with their reaction or on the start of their turn must use their speed to join they march with you in the lead No one can attack who is marching as long as they don't take more than X damage at once X being number of people in line including caster conga can get messy . if they pass the first initial throw they are unaffected. if they fail there is no secondary saving throw they MUST dance.
attacks are at advantage and they people have disadvantage on dexterity saves and strength saves
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