Level
7th
Casting Time
5 Minutes
Ritual
Range/Area
Unlimited
Components
V, S, M *
Duration
Until Dispelled
School
Conjuration
Attack/Save
None
Damage/Effect
This spell can only be cast at night. When cast it creates a bloodred glow surround the caster. The caster can then control an unlimited amount of creatures as long as they have blood in them. They can control them until the spell is dispelled or the caster takes damage. If the caster takes damage, then they are prone. The creatures take 1d4 fire damage every two rounds, and they can roll to see if they can break the spell. If they do then they are crippled for the next round.
* - (Use iron dust, and water)
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